pointer position

This commit is contained in:
Kseninia Mikhaylova 2024-09-04 12:25:08 +03:00
parent 107a5f03af
commit a3a5868979
1 changed files with 4 additions and 3 deletions

View File

@ -181,14 +181,15 @@ const loadModels = async () => {
(find_element as Mesh).localToWorld(world_position);
const point = point_mesh_obj.clone()
const point_color = new Color(envVars.clear_color).offsetHSL(0.45, 0.2, 0)
// console.log(point_color)
const point_color = new Color(envVars.clear_color).offsetHSL(0.45, 0.2, 0)
point.traverse((el: Group | Mesh) => {
if (el instanceof Mesh && el.material && el.material instanceof MeshStandardMaterial) {
el.position.set(0, 0, 0)
el.material.color = point_color
}
})
point.position.set(world_position.x, size.y, world_position.z)
point.position.set(world_position.x, world_position.y, world_position.z)
console.log(world_position)
point.updateMatrixWorld()
point.name = `${element.id}_clickable`