From a3a586897940a9cabba89ae4f8581cc00f3186c4 Mon Sep 17 00:00:00 2001 From: Kseninia Mikhaylova Date: Wed, 4 Sep 2024 12:25:08 +0300 Subject: [PATCH] pointer position --- front/src/components/Promo/load_models.vue | 7 ++++--- 1 file changed, 4 insertions(+), 3 deletions(-) diff --git a/front/src/components/Promo/load_models.vue b/front/src/components/Promo/load_models.vue index 2a1ca00..32ead2f 100644 --- a/front/src/components/Promo/load_models.vue +++ b/front/src/components/Promo/load_models.vue @@ -181,14 +181,15 @@ const loadModels = async () => { (find_element as Mesh).localToWorld(world_position); const point = point_mesh_obj.clone() - const point_color = new Color(envVars.clear_color).offsetHSL(0.45, 0.2, 0) - // console.log(point_color) + const point_color = new Color(envVars.clear_color).offsetHSL(0.45, 0.2, 0) point.traverse((el: Group | Mesh) => { if (el instanceof Mesh && el.material && el.material instanceof MeshStandardMaterial) { + el.position.set(0, 0, 0) el.material.color = point_color } }) - point.position.set(world_position.x, size.y, world_position.z) + point.position.set(world_position.x, world_position.y, world_position.z) + console.log(world_position) point.updateMatrixWorld() point.name = `${element.id}_clickable`