light
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@ -124,9 +124,6 @@ onMounted(() => {
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const pointLight = light.children[2]
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const pointLight = light.children[2]
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pointLight.color = '#f0dea9'
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pointLight.color = '#f0dea9'
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pointLight.shadow.camera.near = 50
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pointLight.shadow.camera.near = 50
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const k = 1
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pointLight.shadow.mapSize.width = 512 * k
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pointLight.shadow.mapSize.height = 512 * k
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pointLight.shadow.bias = -0.001
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pointLight.shadow.bias = -0.001
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</script>
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</script>
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<template>
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<template>
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@ -152,7 +149,7 @@ pointLight.shadow.bias = -0.001
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<TresMeshStandardMaterial :map="texture_one" />
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<TresMeshStandardMaterial :map="texture_one" />
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</TresMesh>
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</TresMesh>
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<TresPointLight v-bind="pointLight" :intensity="pointLight.intensity * 0.25"
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<TresPointLight v-bind="pointLight" :intensity="pointLight.intensity * 0.5"
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:position="Object.values(pointLight.position).map((el: any) => el * 3)" cast-shadow />
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:position="Object.values(pointLight.position).map((el: any) => el * 3)" cast-shadow />
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<TresAmbientLight color="rgb(191,231,255)" :intensity="5" />
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<TresAmbientLight color="rgb(191,231,255)" :intensity="5" />
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