bx-1379-redesign #15
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@ -54,9 +54,8 @@ a[href] {
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&-canvas {
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flex-grow: 1;
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height: 50vh;
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width: 100vw;
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max-height: 65vh;
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height: 100vh;
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z-index: -1;
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}
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}
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@ -17,12 +17,12 @@ const controls = ref()
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const controlsState = reactive({
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enableDamping: true,
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minPolarAngle: 45 * (Math.PI / 180),
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maxPolarAngle: 45 * (Math.PI / 180),
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minPolarAngle: 66 * (Math.PI / 180),
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maxPolarAngle: 66 * (Math.PI / 180),
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// minAzimuthAngle: (Math.PI / 2) / 2,
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enablePan: false,
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enableZoom: false,
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autoRotate: true,
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// autoRotate: true,
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})
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await pageStore.load(route.params)
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await raw_dataStore.load({ source: pageStore.page.scene_3d })
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@ -42,7 +42,7 @@ onMounted(async () => {
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</p>
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</div>
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<div class="main-canvas">
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<TresCanvas :output-encoding="SRGBColorSpace" >
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<TresCanvas window-size :output-encoding="SRGBColorSpace" >
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<TresPerspectiveCamera ref="camera" />
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<OrbitControls v-bind="controlsState" make-default ref="controls" />
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<MainLoadModels v-if="raw_dataStore.data.id" />
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@ -50,8 +50,8 @@ const cameraSet = () => {
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(controls.value as any).update()
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}
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if (camera.value) {
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const d = raw_dataStore.data.max_distance * 0.5;
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camera.value.position.set(d * 0.25, d * 0.5, d);
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const d = raw_dataStore.data.max_distance * 0.75;
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camera.value.position.set(d * 0.25, d, d);
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camera.value.updateMatrixWorld()
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}
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}
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@ -59,7 +59,9 @@ loadModels()
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cameraSet()
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const { onAfterRender } = useLoop()
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onAfterRender(() => {
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(controls.value as any).update()
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if (controls.value) {
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(controls.value as any).update()
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}
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})
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</script>
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<template>
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@ -1,7 +1,7 @@
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<script setup lang="ts">
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import { onMounted, render, watch } from 'vue';
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import { ACESFilmicToneMapping, Color, Fog, PMREMGenerator, SRGBColorSpace } from 'three';
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import { ACESFilmicToneMapping, CanvasTexture, Color, Fog, PMREMGenerator, SRGBColorSpace } from 'three';
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import { GainMapLoader } from '@monogrid/gainmap-js'
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import { useTresContext } from '@tresjs/core';
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@ -10,7 +10,11 @@ import hdr_json from '../../assets/promo/hdr/hdr.json?url'
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import hdr_webp from '../../assets/promo/hdr/hdr.webp'
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import { IMAGE_URL, PROMOBG } from '../../constants';
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const props = defineProps(['hdr_webp', 'hdr_gainmap', 'hdr_json', 'env_displacementmap', 'env_normalmap', 'clear_color', 'focus'])
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const props = defineProps([
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'hdr_webp', 'hdr_gainmap', 'hdr_json',
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'clear_color', 'clear_color_to',
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'focus'
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])
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const { renderer, scene } = useTresContext()
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const k = { start: 0.5, end: 4.5 }
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@ -20,7 +24,6 @@ renderer.value.toneMapping = ACESFilmicToneMapping;
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renderer.value.toneMappingExposure = 1.25;
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renderer.value.setPixelRatio((window.devicePixelRatio || 1) * 2)
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const type = 'canvas'
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const loadEnv = async () => {
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try {
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const loader = new GainMapLoader(renderer.value)
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@ -50,6 +53,29 @@ const loadEnv = async () => {
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scene.value.fog = new Fog(c, props.focus * k.start, props.focus * k.end)
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document.documentElement.style.setProperty('--primary-color', props.clear_color)
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if (props.clear_color_to) {
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const c_to = new Color()
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c_to.set(props.clear_color_to)
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const canvas = document.createElement('canvas');
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const ctx = canvas.getContext('2d');
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const s = 100
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canvas.width = s;
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canvas.height = s;
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if (ctx instanceof CanvasRenderingContext2D) {
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const grad = ctx.createLinearGradient(0, 0, 0, s);
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grad.addColorStop(0, props.clear_color);
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grad.addColorStop(1, props.clear_color_to);
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console.log(props.clear_color, props.clear_color_to)
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ctx.fillStyle = grad;
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ctx.fillRect(0, 0, s, s);
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}
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const texture = new CanvasTexture(canvas)
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texture.needsUpdate = true
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scene.value.background = texture
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console.log(canvas.toDataURL())
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}
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}
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loadEnv()
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