mns-mini-zabor/utils/material.ts

49 lines
1.7 KiB
TypeScript

import { Color, DoubleSide, MeshBasicMaterial, MeshStandardMaterial, RepeatWrapping, TextureLoader, Vector2 } from "three"
import { useLoader, type TresLoader } from '@tresjs/core'
import { getFilename, type patternTypes } from "~/components/pattern"
const set_metaril_func = (scene: any, material: any) => {
scene.children.forEach((el: any) => {
if (el.isMesh && !el.isInstancedMesh) {
el.castShadow = true
el.receiveShadow = true
}
if (el.material) el.material = material
set_metaril_func(el, material)
})
}
// const texture = await useLoader(TextureLoader, '/fence_one/svg_tile1.svg');
// const get_texture = async () => {
// const texture = await useLoader(TextureLoader, '/fence_one/tile1.png');
// return texture
// }
// const texture = await get_texture()
// texture.wrapT = RepeatWrapping;
export const set_material = (scene: any, color: any, pattern: { pattern: patternTypes, count: number } | undefined = undefined) => {
let c = color
const material = new MeshStandardMaterial({
color: new Color(c || '#9c9c00'),
// alphaMap: pattern ? texture : null,
transparent: true,
opacity: 1,
roughness: 0.2,
metalness: 0,
side: DoubleSide,
})
if (pattern && pattern.pattern !== undefined) {
const filename = getFilename(pattern.pattern)
const texture = useLoader(TextureLoader, filename)
texture.then(res => {
res.wrapT = RepeatWrapping;
res.repeat.set(1, pattern.count);
res.needsUpdate = true
// return res
material.alphaMap = res
})
}
set_metaril_func(scene, material)
}