mns-mini-zabor/components/model/item.vue

51 lines
1.5 KiB
Vue

<script setup lang="ts">
import { useGLTF } from '@tresjs/cientos'
import { Box3, Vector3 } from 'three';
const props = defineProps(['modelUrl', 'position', 'removePos'])
const { scene } = await useGLTF(props.modelUrl)
scene.receiveShadow = true
scene.castShadow = true
const box = new Box3();
box.expandByObject(scene.children[0]);
let center = new Vector3();
box.getCenter(center)
let size = new Vector3();
box.getSize(size)
const box_size = [size.x, size.y, size.z]
scene.children.forEach((el: any) => {
el.castShadow = true
el.receiveShadow = true
if (props.removePos) {
el.translateX(-el.position.x)
el.translateY(-el.position.y)
el.translateZ(-el.position.z)
}
});
function shadows_and_pos(scene: any) {
scene.children.forEach((el: any) => {
el.castShadow = true
el.receiveShadow = true
if (props.removePos) {
el.translateX(-el.position.x)
el.translateY(-el.position.y)
el.translateZ(-el.position.z)
}
shadows_and_pos(el)
})
}
shadows_and_pos(scene)
</script>
<template>
<TresGroup :position="props.position || [0, 0, 0]">
<TresMesh :position="center" cast-shadow receive-shadow v-if="false">
<TresBoxGeometry :args="box_size" />
<TresMeshPhysicalMaterial :opacity="0" color="pink" :transparent="true" />
</TresMesh>
<primitive :object="scene" cast-shadow receive-shadow />
</TresGroup>
</template>