dev #84
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@ -32,7 +32,7 @@ const { scene: model_fence_top } = await useGLTF('/fence_one/top.glb')
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const { scene: model_fence_center } = await useGLTF('/fence_one/center.glb')
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const { scene: model_fence_center } = await useGLTF('/fence_one/center.glb')
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const { scene: model_fence_bottom } = await useGLTF('/fence_one/bottom.glb')
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const { scene: model_fence_bottom } = await useGLTF('/fence_one/bottom.glb')
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const { scene: model_fence_inner } = await useGLTF('/fence_one/inner.glb')
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const { scene: model_fence_inner } = await useGLTF('/fence_one/inner.glb')
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const { scene: fastening_model } = await useGLTF('/models_one/krepleniye_planok (1).glb', { draco: true });
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const { scene: fastening_model } = await useGLTF('/models_one/krepleniye_planok.glb', { draco: true });
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const { scene: lamelle_model } = await useGLTF('/models_one/lamel_100.glb', { draco: true });
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const { scene: lamelle_model } = await useGLTF('/models_one/lamel_100.glb', { draco: true });
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[model_fence_top, model_fence_bottom].map((sc: Object3D) =>
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[model_fence_top, model_fence_bottom].map((sc: Object3D) =>
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