bx-1480-shaderexp #76

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ksenia_mikhailova merged 5 commits from bx-1480-shaderexp into dev 2024-10-01 11:03:26 +03:00
1 changed files with 1 additions and 1 deletions
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@ -1,4 +1,4 @@
vec2 normal_st = vec2(vPosition.x * vPosition.y, vPosition.y) * vec2(1000 * 2); vec2 normal_st = vec2(gl_FragCoord.x * 0.005, vPosition.y) * vec2(1000 * 2);
// vec2 normal_st = vec2(random(vDistance), random(vDistance))/vec2(u_resolution); // vec2 normal_st = vec2(random(vDistance), random(vDistance))/vec2(u_resolution);
vec3 normal_pos = vec3(normal_st * 5.0, 1.0 * 0.5); vec3 normal_pos = vec3(normal_st * 5.0, 1.0 * 0.5);