pillar recolor
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@ -1,5 +1,5 @@
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<script setup lang="ts">
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import { BufferGeometry, Matrix4, Vector2, Vector3 } from 'three';
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import { BufferGeometry, Matrix4, Object3D, Vector2, Vector3 } from 'three';
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const props = defineProps(['index', 'models', 'last_element', 'first_element'])
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@ -83,21 +83,26 @@ watch([section_count, fence_section, extra_section], () => {
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}
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})
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// дуе { fence_top, fence, fence_inner, fence_bottom } = props.models
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const fence_top = props.models.fence_top.clone()
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const fence = props.models.fence.clone()
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const fence_inner = props.models.fence_inner.clone()
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const fence_bottom = props.models.fence_bottom.clone()
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const fastening = props.models.fastening.clone()
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const top = props.models.top.clone()
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fence_inner.name = 'fence_inner'
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const pillar: any[] = [fence_top.children[0], fence.children[0], fence_inner.children[0], fence_bottom.children[0]]
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pillar[0].position.setComponent(1, lSize * -0.5)
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pillar[1].scale.setComponent(1, lamelles_count.value)
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pillar[2].scale.setComponent(1, lamelles_count.value)
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pillar[3].position.setComponent(1, lSize * lamelles_count.value)
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const pillar: Ref<Object3D[]> = ref([])
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const setPillar = () => {
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pillar.value = [
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props.models.fence_top.children[0],
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props.models.fence.children[0],
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props.models.fence_inner.children[0],
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props.models.fence_bottom.children[0],
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]
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pillar.value[0].position.setComponent(1, lSize * -0.5)
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pillar.value[1].scale.setComponent(1, lamelles_count.value)
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pillar.value[2].scale.setComponent(1, lamelles_count.value)
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pillar.value[3].position.setComponent(1, lSize * lamelles_count.value)
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}
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setPillar()
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watch([props.models.fence_top, props.models.fence, props.models.fence_inner, props.models.fence_bottom], () => {
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setPillar()
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})
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</script>
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<template>
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<TresGroup :scale="scale_koef" :position-x="translate_to_section" :name="`fence ${index}`" :position-y="0">
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@ -30,11 +30,11 @@ const recolorLamelles = () => {
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const recolorPillar = () => {
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[
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top, fastening, fence, fence_bottom, fence_top,
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...seekAll(scene.value, 'name', "pillar_one"),
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...seekAll(scene.value, 'name', "pillar_two"),
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...seekAll(scene.value, 'name', "lam_fastening_one"),
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...seekAll(scene.value, 'name', "lam_fastening_two"),
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...seekAll(scene.value, 'name', "top_section"),
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// ...seekAll(scene.value, 'name', "pillar_one"),
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// ...seekAll(scene.value, 'name', "pillar_two"),
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// ...seekAll(scene.value, 'name', "lam_fastening_one"),
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// ...seekAll(scene.value, 'name', "lam_fastening_two"),
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// ...seekAll(scene.value, 'name', "top_section"),
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].map((el: Object3D) => { set_material(el, getColorHexFromRal(pillar_color.value)) });
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}
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