This commit is contained in:
Kseninia Mikhaylova 2024-09-27 12:10:06 +03:00
parent 74995d8f5b
commit c277c4f034
3 changed files with 40 additions and 57 deletions

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@ -1,7 +1,6 @@
<script setup lang="ts"> <script setup lang="ts">
import { BufferGeometry, Matrix4, Mesh, Object3D, Vector2, Vector3 } from 'three'; import { BufferGeometry, Matrix4, Mesh, Object3D, Vector3 } from 'three';
import { getColorHexFromRal } from '../ral'; import { getColorHexFromRal } from '../ral';
import { getFilename } from '../pattern';
const props = defineProps(['index', 'models', 'last_element', 'first_element']) const props = defineProps(['index', 'models', 'last_element', 'first_element'])
@ -140,13 +139,22 @@ watch([section_count, fence_section, extra_section], () => {
} }
}) })
const setBraceCount = () => {
brace_count.value = Math.floor(lamelles_count.value / 4) set_material({ children: [props.models.pillar_brace, props.models.fixing] }, '#f00');
}
const brace = props.models.pillar_brace.clone().children[0] const brace = props.models.pillar_brace.clone().children[0]
const brace_h = lamelle_height.value * 4 const braces = ref<Mesh[]>([])
const brace_count = ref<number>() const setBraceCount = () => {
const brace_count = Math.floor(lamelles_count.value / 4)
const arr:Mesh[] = []
for (let index = 0; index < brace_count; index++) {
const brace_item = brace.clone()
brace_item.position.setComponent(1, lamelle_height.value * 4 * (index + 0.75))
arr.push(brace_item)
}
console.log(arr)
braces.value = arr
}
setBraceCount() setBraceCount()
watch(lamelles_count, setBraceCount) watch(lamelles_count, setBraceCount)
@ -154,7 +162,7 @@ watch(lamelles_count, setBraceCount)
const pillar = ref<Mesh[]>([]) const pillar = ref<Mesh[]>([])
const setPillar = () => { const setPillar = () => {
const top = props.models.pillar_top.children[0]; const top = props.models.pillar_top.children[0];
top.position.setComponent(1, lSize * lamelles_count.value); top.position.setComponent(1, lSize * lamelles_count.value + 0.0022 * scale_koef);
const pillar_outer = props.models.pillar_center.children[0]; const pillar_outer = props.models.pillar_center.children[0];
pillar_outer.scale.setComponent(1, lamelles_count.value); pillar_outer.scale.setComponent(1, lamelles_count.value);
@ -165,7 +173,7 @@ const setPillar = () => {
const bottom = props.models.pillar_bottom.children[0]; const bottom = props.models.pillar_bottom.children[0];
bottom.position.setComponent(1, lSize * -1); bottom.position.setComponent(1, lSize * -1);
let arr = [top.clone(), pillar_outer.clone(), pillar_inner.clone(), bottom.clone(),] let arr = [top, pillar_outer, pillar_inner, bottom]
arr.map(el => { arr.map(el => {
set_material({ children: [el] }, getColorHexFromRal(pillar_color.value)) set_material({ children: [el] }, getColorHexFromRal(pillar_color.value))
}) })
@ -174,7 +182,7 @@ const setPillar = () => {
getColorHexFromRal(pillar_color.value), getColorHexFromRal(pillar_color.value),
{ pattern: pillar_pattern.value, count: lamelles_count.value }, { pattern: pillar_pattern.value, count: lamelles_count.value },
) )
pillar.value = arr pillar.value = arr.map(el => el.clone())
} }
setPillar() setPillar()
watch([pillar_pattern, pillar_color, fence_section, lamelles_count], setPillar) watch([pillar_pattern, pillar_color, fence_section, lamelles_count], setPillar)
@ -187,7 +195,6 @@ const setFastening = () => {
lamelles_count.value * lSize - 0.01 * scale_koef, lamelles_count.value * lSize - 0.01 * scale_koef,
0.025 * scale_koef 0.025 * scale_koef
) )
top_one.updateMatrixWorld()
const top_two = props.models.fixing.clone().children[0]; const top_two = props.models.fixing.clone().children[0];
top_two.position.set( top_two.position.set(
@ -195,32 +202,27 @@ const setFastening = () => {
lamelles_count.value * lSize - 0.01 * scale_koef, lamelles_count.value * lSize - 0.01 * scale_koef,
0.025 * scale_koef 0.025 * scale_koef
) )
top_two.updateMatrixWorld()
const top = props.models.fastening_top.clone().children[0]; const top = props.models.fastening_top.clone().children[0];
top.position.set(pillar_size * 0.5 + 0.01 * scale_koef, lamelles_count.value * lSize - 0.02 * scale_koef, 0); top.position.set(pillar_size * 0.5 + 0.01 * scale_koef, lamelles_count.value * lSize - 0.02 * scale_koef, 0);
const v = ((extra.value as number) || fence_section.value) * 10 + 0.2 * scale_koef const v = ((extra.value as number) || fence_section.value) * 10 + 0.2 * scale_koef
top.scale.setComponent(0, v); top.scale.setComponent(0, v);
top.updateMatrixWorld()
const side_one = props.models.fastening_side.clone().children[0]; const side_one = props.models.fastening_side.clone().children[0];
side_one.name = 'side_one' side_one.name = 'side_one'
side_one.position.set(pillar_one_pos.value, 0, 0.002 * scale_koef); side_one.position.set(pillar_one_pos.value, 0, 0.002 * scale_koef);
side_one.scale.set(1, lamelles_count.value, 1) side_one.scale.set(1, lamelles_count.value, 1)
side_one.updateMatrixWorld();
const side_two = props.models.fastening_side.clone().children[0]; const side_two = props.models.fastening_side.clone().children[0];
side_two.name = 'side_two' side_two.name = 'side_two'
side_two.scale.set(-1, lamelles_count.value, -1) side_two.scale.set(-1, lamelles_count.value, -1)
side_two.position.set(pillar_two_pos.value, 0, -0.005 * scale_koef); side_two.position.set(pillar_two_pos.value, 0, -0.005 * scale_koef);
side_two.updateMatrixWorld();
// let arr = [one.clone(), two.clone(), top.clone(),] let arr = [top_one, top_two, top, side_one, side_two];
let arr = [top_one.clone(), top.clone(), top_two.clone(), side_one.clone(), side_two.clone()] [top, side_one, side_two].map(el => {
arr.map(el => {
set_material({ children: [el] }, getColorHexFromRal(pillar_color.value)) set_material({ children: [el] }, getColorHexFromRal(pillar_color.value))
}) })
fastening.value = arr fastening.value = arr.map(el => el.clone())
} }
setFastening() setFastening()
watch([pillar_color, lamelles_count, pillar_one_pos, pillar_two_pos], setFastening) watch([pillar_color, lamelles_count, pillar_one_pos, pillar_two_pos], setFastening)
@ -239,8 +241,8 @@ watch([instanced_lamelle, lamelle_color], setLamellesColor)
<template v-for="item in pillar"> <template v-for="item in pillar">
<TresMesh v-bind="item.clone()" /> <TresMesh v-bind="item.clone()" />
</template> </template>
<template v-for="i in brace_count"> <template v-for="item in braces">
<TresMesh v-bind="brace.clone()" :position-y="brace_h * i" /> <TresMesh v-bind="item.clone()" :name="`brace_one`" />
</template> </template>
</TresGroup> </TresGroup>
@ -248,8 +250,8 @@ watch([instanced_lamelle, lamelle_color], setLamellesColor)
<template v-for="item in pillar"> <template v-for="item in pillar">
<TresObject3D v-bind="item.clone()" /> <TresObject3D v-bind="item.clone()" />
</template> </template>
<template v-for="i in brace_count"> <template v-for="item in braces">
<TresMesh v-bind="brace.clone()" :position-y="brace_h * i" /> <TresMesh v-bind="item.clone()" :name="`brace_two`" />
</template> </template>
</TresGroup> </TresGroup>
@ -262,9 +264,5 @@ watch([instanced_lamelle, lamelle_color], setLamellesColor)
<template v-for="item in fastening"> <template v-for="item in fastening">
<TresObject3D v-bind="item.clone()" /> <TresObject3D v-bind="item.clone()" />
</template> </template>
<TresMesh :position="[0, 0, 0]">
<TresBoxGeometry :args="[0.1, 0.1, 0.1]" />
<TresMeshBasicMaterial color="violet" />
</TresMesh>
</TresGroup> </TresGroup>
</template> </template>

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@ -5,43 +5,19 @@ import { getFilename, patterns, type patternTypes } from "~/components/pattern"
const set_metaril_func = (scene: any, material: any) => { const set_metaril_func = (scene: any, material: any) => {
scene.children.forEach((el: any) => { scene.children.forEach((el: any) => {
if (el.isMesh && !el.isInstancedMesh) { if (el.isMesh) {
el.castShadow = true el.castShadow = true
el.receiveShadow = true el.receiveShadow = true
} }
if (el.material && material.normalMap) { // if (el.material) {
// Получите UV-координаты el.material = material
const uvAttribute = el.geometry.getAttribute('uv'); // }
const uvs = [];
if (uvAttribute) {
for (let i = 0; i < uvAttribute.count; i++) {
uvs.push(uvAttribute.getX(i), uvAttribute.getY(i));
}
// Вычисление минимальных и максимальных UV
const minU = Math.min(...uvs.filter((_, index) => index % 2 === 0)); // X координаты
const maxU = Math.max(...uvs.filter((_, index) => index % 2 === 0));
const minV = Math.min(...uvs.filter((_, index) => index % 2 === 1)); // Y координаты
const maxV = Math.max(...uvs.filter((_, index) => index % 2 === 1));
// Определите размеры текстуры на поверхности
const surfaceWidth = maxU - minU;
const surfaceHeight = (maxV - minV) * el.scale.y;
material.normalMap.wrapS = RepeatWrapping;
material.normalMap.wrapT = RepeatWrapping;
material.normalMap.repeat.set(surfaceWidth, surfaceHeight);
material.normalMap.needsUpdate = true
}
}
if (el.material) el.material = material
set_metaril_func(el, material) set_metaril_func(el, material)
}) })
} }
const noiseTexturePromise = useLoader(TextureLoader, '/texture/images.jpeg')
const loaded_patterns: { [key: string]: any } = {} const loaded_patterns: { [key: string]: any } = {}
for (let index = 0; index < patterns.length; index++) { for (let index = 0; index < patterns.length; index++) {
const element = patterns[index]; const element = patterns[index];
@ -50,10 +26,11 @@ for (let index = 0; index < patterns.length; index++) {
loaded_patterns[filename] = useLoader(TextureLoader, filename) loaded_patterns[filename] = useLoader(TextureLoader, filename)
} }
} }
Promise.all(Object.keys(loaded_patterns))
function generateNoiseTexture(width: number, height: number) { function generateNoiseTexture(width: number, height: number) {
const size = width * height; const size = width * height;
const data = new Uint8Array(4 * size); const data = new Uint8Array(4 * size);
const color = new Color(0xffffff);
for (let i = 0; i < size; i++) { for (let i = 0; i < size; i++) {
const r = Math.floor(Math.random() * 255) * 0.05; const r = Math.floor(Math.random() * 255) * 0.05;
@ -86,19 +63,27 @@ export const set_material = (scene: any, color: any, pattern: { pattern: pattern
side: DoubleSide, side: DoubleSide,
}) })
const promises = []
if (pattern && pattern.pattern !== undefined) { if (pattern && pattern.pattern !== undefined) {
const filename = getFilename(pattern.pattern) const filename = getFilename(pattern.pattern)
if (filename) { if (filename) {
const texture = loaded_patterns[filename] const texture = loaded_patterns[filename]
promises.push(texture)
texture.then((res: Texture) => { texture.then((res: Texture) => {
res.wrapT = RepeatWrapping; res.wrapT = RepeatWrapping;
res.repeat.set(1, pattern.count); res.repeat.set(1, pattern.count);
res.needsUpdate = true res.needsUpdate = true
material.alphaMap = res material.alphaMap = res
return res
}) })
} }
} }
if (scene) set_metaril_func(scene, material) if (scene) set_metaril_func(scene, material)
else console.log(scene) else console.log(scene)
Promise.all(promises).then((values) => {
if (scene) set_metaril_func(scene, material)
else console.log(scene)
});
} }