remove exp state opened by default
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db5a9398e5
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649f3e5662
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@ -30,18 +30,15 @@ const loadAll = async () => {
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back_light.value = back.children[0]
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back_light.value.intensity = back_light.value.intensity * k
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back_light.value.shadow.bias = -0.01
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// back_light.value.intensity = 250
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key_light.value = key.children[0]
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key_light.value.intensity = key_light.value.intensity * k
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key_light.value.shadow.bias = -0.01
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// key_light.value.intensity = 250
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key_light.value.cast_shadow = true
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secondary_light.value = secondary.children[0]
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secondary_light.value.intensity = secondary_light.value.intensity * k
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secondary_light.value.shadow.bias = -0.01
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// secondary_light.value.intensity = 50
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}
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const changeDistance = (v = 1) => {
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@ -63,7 +60,7 @@ onMounted(() => {
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Загрузка 3D модели
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</div>
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</template>
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<TresCanvas height="600" preset="realistic">
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<TresCanvas height="600">
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<TresPerspectiveCamera :position="[-7, 2, 4]" ref="camera" />
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<OrbitControls v-bind="controlsState" ref="controls" make-default />
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<Suspense>
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@ -76,7 +73,7 @@ onMounted(() => {
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:position="[key_light.position.x, key_light.position.y, key_light.position.z]" />
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<TresPointLight v-bind="secondary_light" v-if="secondary_light"
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:position="[secondary_light.position.x, secondary_light.position.y, secondary_light.position.z]" />
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<TresAmbientLight :intensity="2" />
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<!-- <TresAmbientLight :intensity="2" /> -->
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</TresCanvas>
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</ClientOnly>
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<div class="canvas-icons">
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@ -17,4 +17,4 @@ export const use_extra_section = () => useState('extra_section', () => 0)
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export const use_total_length = () => useState('total_length', () => (((min + 104) * n) + 104) * 0.001)
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export const use_min_length = () => useState('min_length', () => 700)
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export const use_max_size = () => useState<number>('max_size', () => 20)
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export const use_explosion_state = () => useState<boolean>('explosion_state', () => true)
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export const use_explosion_state = () => useState<boolean>('explosion_state', () => false)
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