Merge pull request 'bx-1146-more_calc' (#57) from bx-1146-more_calc into dev
Reviewed-on: #57
This commit is contained in:
commit
55e2ea51a9
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@ -240,7 +240,7 @@ a[href^="#"] {
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}
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&-close {
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@apply absolute right-3 top-3 text-4xl opacity-50;
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@apply absolute right-3 top-3 text-4xl opacity-50 cursor-pointer;
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}
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&-status {
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@ -240,7 +240,8 @@ const goal = (target: string, params: object) => {
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<div class="col-span-6 sm:col-span-4">
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Ламели, RAL {{ lamelle_color }}, {{ getColorNameFromRal(lamelle_color)?.toLowerCase() }}
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</div>
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<div class="col-span-3 sm:col-span-1">{{ 1 * lamelles_count }}</div>
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<div class="col-span-3 sm:col-span-1">
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Доп. {{ 1 * lamelles_count }}</div>
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<div class="col-span-3 sm:col-span-1">{{
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`${parseFloat(form_state.extra_section.toString()).toFixed(2)}\xa0мм` }}</div>
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</template>
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@ -239,9 +239,6 @@ const policy = () => {
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<h2>данные расчета</h2>
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<div class="flex gap-4 flex-col mb-4 modal-content">
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<p>Общая длина: {{ total_length }}<br />
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Ламелей: {{ lamelles_count }}<br />
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Длина секции: {{ (fence_section * 1000).toFixed(0) }}<br />
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Секций: {{ section_count }}<br />
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Цвет столба: {{ getColorNameFromRal(pillar_color) }}<br />
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Цвет ламелей: {{ getColorNameFromRal(lamelle_color) }}
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</p>
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@ -1,6 +1,6 @@
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<script setup lang="ts">
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import { useGLTF } from '@tresjs/cientos'
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import { Vector3 } from 'three';
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import { useGLTF, Text3D } from '@tresjs/cientos'
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import { DoubleSide, Vector3 } from 'three';
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const props = defineProps(['modelUrl', 'model', 'position', 'target', 'parent'])
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let scene: any
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@ -60,10 +60,17 @@ watch(props, () => {
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target.value = new Vector3(...props.target)
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}
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}, { deep: true })
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</script>
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<template>
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<Suspense>
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<primitive :object="scene.children[0]" :position="(props.position || [0, 0, 0])" ref="model" />
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</Suspense>
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<TresGroup ref="model" :name="scene.children[0].name">
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<Suspense>
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<primitive :object="scene.children[0]" :position="(props.position || [0, 0, 0])" />
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</Suspense>
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<Suspense v-if="false">
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<Text3D :text="scene.children[0].name"
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font='https://raw.githubusercontent.com/Tresjs/assets/main/fonts/FiraCodeRegular.json'>
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<TresMeshNormalMaterial color=red />
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</Text3D>
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</Suspense>
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</TresGroup>
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</template>
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