diff --git a/utils/normal.frag b/utils/normal.frag index 8c16cc8..cf5fc0e 100644 --- a/utils/normal.frag +++ b/utils/normal.frag @@ -1,4 +1,4 @@ -vec2 normal_st = vec2(vPosition.x * vPosition.y, vPosition.y) * vec2(1000 * 2); +vec2 normal_st = vec2(gl_FragCoord.x * 0.005, vPosition.y) * vec2(1000 * 2); // vec2 normal_st = vec2(random(vDistance), random(vDistance))/vec2(u_resolution); vec3 normal_pos = vec3(normal_st * 5.0, 1.0 * 0.5);