Merge branch 'bx-1047-main' of https://git.svs-tech.pro/ksenia_mikhailova/mns-mini-zabor into bx-1047-main
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commit
2c76ef8350
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@ -23,7 +23,6 @@ const cameraStat = reactive({
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})
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})
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const pointLight = ref()
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const pointLight = ref()
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const pointLight2 = ref()
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const loadAll = async () => {
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const loadAll = async () => {
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const { scene: light } = await useGLTF('/models_light/zabor_so_svetom.glb')
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const { scene: light } = await useGLTF('/models_light/zabor_so_svetom.glb')
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pointLight.value = light.children[2]
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pointLight.value = light.children[2]
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@ -35,7 +34,7 @@ const loadAll = async () => {
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pointLight.value.shadow.mapSize.x = 512 * j
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pointLight.value.shadow.mapSize.x = 512 * j
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pointLight.value.shadow.mapSize.y = 512 * j
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pointLight.value.shadow.mapSize.y = 512 * j
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const k = 5
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const k = 3
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pointLight.value.position.x = pointLight.value.position.x * k
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pointLight.value.position.x = pointLight.value.position.x * k
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pointLight.value.position.y = pointLight.value.position.y * k
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pointLight.value.position.y = pointLight.value.position.y * k
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pointLight.value.position.z = pointLight.value.position.z * k
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pointLight.value.position.z = pointLight.value.position.z * k
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@ -63,7 +63,7 @@ onMounted(() => {
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Загрузка 3D модели
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Загрузка 3D модели
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</div>
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</div>
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</template>
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</template>
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<TresCanvas height="600" preset="realistic" render-mode="on-demand">
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<TresCanvas height="600" preset="realistic">
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<TresPerspectiveCamera :position="[-7, 2, 4]" ref="camera" />
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<TresPerspectiveCamera :position="[-7, 2, 4]" ref="camera" />
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<OrbitControls v-bind="controlsState" ref="controls" make-default />
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<OrbitControls v-bind="controlsState" ref="controls" make-default />
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<Suspense>
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<Suspense>
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