Merge pull request 'io prim color' (#82) from bx-1480-calc into dev
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Reviewed-on: #82
This commit is contained in:
ksenia_mikhailova 2024-10-02 11:37:36 +03:00
commit 0bdc048140
4 changed files with 8 additions and 7 deletions

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@ -180,7 +180,7 @@ const total_txt = computed(() => {
const isPattern = pillar_pattern.value !== 0;
const isTopper = pillar_topper.value !== 0;
if (isPattern) els.push('нанесения узоров на опорные столбы')
if (isTopper) els.push('индивидуальный дизайн колпаков')
if (isTopper) els.push('индивидуального дизайна колпаков')
const txt = `Стоимость ${els.join(' и ')} рассчитывается отдельно.`
decor.el = {
txt: txt,
@ -271,8 +271,8 @@ const policy = () => {
Цвет столба: {{ getColorNameFromRal(pillar_color) }}<br />
Цвет ламелей: {{ getColorNameFromRal(lamelle_color) }}
</p>
<template v-for="item in total_txt">
<p v-if="item.length">
<template v-for="(item, i) in total_txt">
<p v-if="item.length" :class="[{ 'text-ioprim': i == 'decor' }]">
<template v-for="i in item">{{ i }}<br /></template>
</p>
</template>

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@ -25,8 +25,8 @@ const { scene: verh } = await useGLTF('/models_exp/verh.glb')
const lamelle_color = use_lamelle_color()
const pillar_color = use_pillar_color()
set_material(planki, getColorHexFromRal(lamelle_color.value), undefined, false);
[stolb, verh, krepleniye_planok].map(el => set_material(el, getColorHexFromRal(pillar_color.value), undefined, false))
set_material(planki, getColorHexFromRal(lamelle_color.value));
[stolb, verh, krepleniye_planok].map(el => set_material(el, getColorHexFromRal(pillar_color.value)))
</script>
<template>

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@ -146,12 +146,13 @@ const setPillar = () => {
let arr = [top, pillar_outer, pillar_inner, bottom]
arr.map(el => {
set_material({ children: [el] }, getColorHexFromRal(pillar_color.value))
set_material({ children: [el] }, getColorHexFromRal(pillar_color.value), undefined, true)
})
set_material(
{ children: [arr[2]] },
getColorHexFromRal(pillar_color.value),
{ pattern: pillar_pattern.value, count: lamelles_count.value },
true
)
pillar.value = arr.map(el => el.clone())
}

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@ -79,7 +79,7 @@ export const set_material = (
scene: any,
color: any,
pattern: { pattern: patternIds, count: number } | undefined = undefined,
noise_material: boolean = true,
noise_material: boolean = false,
) => {
let c = color
const material = noiseMaterial.clone()