demo-int-table/front/src/components/Promo/main.vue

87 lines
2.6 KiB
Vue

<script setup lang="ts">
import { reactive, ref } from 'vue';
import { Object3D, Vector3 } from 'three';
import { TresCanvas, useRenderLoop } from '@tresjs/core';
import { vLightHelper } from '@tresjs/core'
import { CameraControls, GlobalAudio, useGLTF, useProgress } from '@tresjs/cientos'
const minPan = new Vector3(-10, 1, -5);
const maxPan = new Vector3(5, 1, 5);
const _v = new Vector3();
const onChange = (e: any) => {
_v.copy(e._target);
e._target.clamp(minPan, maxPan);
_v.sub(e._target);
e._camera.position.sub(_v);
}
const cameraPosition = [-6, 4, 25] as unknown as Vector3
const controlsState = reactive({
minDistance: 5,
maxDistance: 30,
maxPolarAngle: (Math.PI / 2) - 0.02,
maxZoom: 1,
minZoom: 1,
})
const { hasFinishLoading, progress } = await useProgress()
const { scene: spot_light } = await useGLTF('/Spot_light.glb')
const spot_light_item = spot_light.children[0]
const spot_light_target = ref()
const target = new Object3D()
target.translateX(-10)
target.translateZ(10)
target.translateY(0)
const { onLoop } = useRenderLoop()
let step = 0.05
onLoop(() => {
if (spot_light_target.value) {
const px = spot_light_target.value.position.x
if (px >= 10) {
step = -0.05
} else if (px <= -10) {
step = 0.05
}
spot_light_target.value.translateX(step)
}
})
</script>
<template>
<div :class="[{ 'invisible': !!hasFinishLoading }, 'loader']">
Загрузка {{ progress }}%
</div>
<div :class="[{ 'invisible': !hasFinishLoading }]">
<TresCanvas window-size alpha shadows clear-color="#87ceeb">
<TresPerspectiveCamera :position="cameraPosition" />
<CameraControls v-bind="controlsState" @change="onChange" make-default />
<!-- <TresGridHelper :args="[50, 50]" /> -->
<Suspense>
<Models />
</Suspense>
<TresObject3D ref="spot_light_target" :position="[10, 1, 10]"></TresObject3D>
<TresSpotLight :position="spot_light_item.position" color="pink" :angle="spot_light_item.angle"
:penumbra="spot_light_item.penumbra" :target="spot_light_target || target" :intensity="500"
cast-shadow />
<!-- <TresDirectionalLight :position="lightPosition" :intensity="10" cast-shadow /> -->
<TresAmbientLight :intensity="1" />
</TresCanvas>
</div>
</template>
<style scoped>
.invisible {
visibility: hidden;
}
.loader {
display: flex;
justify-content: center;
align-items: center;
font-size: 2rem;
min-height: 100vh;
}
</style>