bx-1379-redesign #15

Merged
ksenia_mikhailova merged 124 commits from bx-1379-redesign into dev 2024-09-06 15:39:13 +03:00
3 changed files with 74 additions and 58 deletions
Showing only changes of commit 44c0100d58 - Show all commits

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@ -13,7 +13,7 @@ import { useGLTF } from '@tresjs/cientos'
import Env from './env.vue'
import { IMAGE_URL, PROMOBG, SERVER_URL, } from '../../constants'
import { IMAGE_URL, PROMOBG, SERVER_URL, title, } from '../../constants'
import { usePromoSidebar } from '../../stores/promo_sidebar';
import { usePromoScene } from '../../stores/promo_scene';
import { useClickable } from '../../stores/clickable';
@ -106,9 +106,11 @@ const loadModels = async () => {
loading_store.status = 'loading'
process_loading.value = props.source
await raw_dataStore.load(props)
raw_dataStore.data.loading = true
await raw_dataStore.load(props)
document.title = `${raw_dataStore.data.name} - ${title}`
loading_store.status = 'env'
await setEnv()
@ -270,43 +272,44 @@ watch(() => sidebar.is_open && sidebar.id_clickable, () => {
targetDistance.max = 10
targetDistance.min = 1
const test_euler = new Euler(
-45 * 1 * (Math.PI / 180),
35 * 1 * (Math.PI / 180),
35 * 1 * (Math.PI / 180)
)
const target_vector = new Vector3();
el.getWorldPosition(target_vector);
// target_vector.setComponent(1, raw_dataStore.data.min_distance > 50 ? raw_dataStore.data.min_distance / 10 : 1)
target_vector.setComponent(1, raw_dataStore.data.min_distance > 50 ? raw_dataStore.data.min_distance / 10 : 1)
const quaternion = new Quaternion();
quaternion.setFromEuler(test_euler);
set_moveto(smooth_rotate, quaternion)
const d = raw_dataStore.data.max_distance * 0.5;
const lerp_vector = new Vector3(
((camera.value?.position as Vector3).x + target_vector.x) * 0.5,
((camera.value?.position as Vector3).y + target_vector.y) * 0.5,
((camera.value?.position as Vector3).z + target_vector.z) * 0.5,
)
lerp_vector.setComponent(1, d)
const multiply = new Vector3(1.5, 1.5, 0)
// const d = raw_dataStore.data.max_distance * 0.5;
const lerp_vector = new Vector3(0, 0, 0)
lerp_vector.lerpVectors(target_vector, camera.value?.position as Vector3, 0.5)
lerp_vector.setComponent(1, raw_dataStore.data.max_distance * 0.5)
const target_move = target_vector.multiply(multiply)
const lerp_move = lerp_vector.multiply(multiply)
console.log({
target_vector,
target_move
})
if (
camera.value?.position && camera.value?.position.distanceTo(lerp_vector) > raw_dataStore.data.max_distance * 0.5 ||
camera.value?.position && camera.value?.position.distanceTo(target_vector) > 10
camera.value?.position && camera.value?.position.distanceTo(lerp_move) > d ||
camera.value?.position && camera.value?.position.distanceTo(target_move) > 10
) {
set_moveto(smooth_target, lerp_vector)
set_moveto(smooth_move, lerp_vector)
set_moveto(smooth_move, lerp_move)
set_moveto(temp_smooth_target, target_vector)
set_moveto(temp_smooth_move, target_vector)
set_moveto(temp_smooth_move, target_move)
} else {
set_moveto(smooth_target, target_vector)
set_moveto(smooth_move, target_vector)
set_moveto(smooth_move, target_move)
}
}
}
}, { deep: true })
const { onAfterRender } = useLoop()
onAfterRender(() => {
const { onBeforeRender } = useLoop()
onBeforeRender(() => {
clickable_refs.value.map(el => {
if (el.value[0] && el.value[0].children) {
el.value[0].children[0].lookAt(camera.value?.position);
@ -321,37 +324,41 @@ onAfterRender(() => {
}
}
})
const koef = 0.2
const threshold = 2
if (smooth_move.value || smooth_target.value || smooth_rotate.value) {
// Плавно изменяем позицию камеры
camera.value?.position.lerp(smooth_target.value as Vector3, koef);
if (smooth_rotate.value) {
const currentRotation = new Quaternion().copy(camera.value.quaternion);
currentRotation.slerp(smooth_rotate.value, 0.5);
camera.value.quaternion.copy(currentRotation);
// camera.value?.quaternion.slerp(smooth_rotate.value as Quaternion, 0.5);
camera.value?.quaternion.normalize()
console.log(camera.value?.quaternion.angleTo(smooth_rotate.value as Quaternion))
}
// Плавно изменяем целевую точку контроллера
controls.value.target.lerp(smooth_target.value, koef);
controls.value.update(); // Обновляем контроллер
// Проверка на достижение целевой позиции
if (
camera.value.position.distanceTo(smooth_move.value || smooth_target.value) < threshold
// && camera.value?.quaternion.angleTo(smooth_rotate.value as Quaternion) < Math.PI / 8
) {
smooth_move.value = smooth_target.value = smooth_rotate.value = undefined
if (temp_smooth_move) set_moveto(smooth_move, temp_smooth_move.value)
if (temp_smooth_target) set_moveto(smooth_target, temp_smooth_target.value)
const koef = (1 / COUNT) * 3
const smoothy = [
{
el: smooth_target,
temp_el: temp_smooth_target,
f: () => {
(controls.value as any).target.lerp(smooth_target.value as Vector3, koef);
(controls.value as any).update()
},
},
{
el: smooth_move,
temp_el: temp_smooth_move,
f: () => {
camera.value?.position.lerp(smooth_move.value as Vector3, koef);
camera.value?.updateMatrixWorld()
},
},
]
smoothy.forEach(element => {
if (element.el.value) {
timer.resetTimer();
element.f()
element.el.count -= 1
if (element.el.count == 1) {
set_moveto(element.el, undefined)
if (element.temp_el && element.temp_el.value) {
set_moveto(element.el, element.temp_el.value)
set_moveto(element.temp_el, undefined)
}
}
}
});
(controls.value as any).update()
camera.value?.updateMatrixWorld()
})
const timer = useTimer()

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@ -2,3 +2,4 @@ export const SERVER_URL = import.meta.env.VITE_SERVER_URL ?? window.location.ori
export const IMAGE_URL = import.meta.env.VITE_IMAGE_URL ?? window.location.origin
export const PROMOBG = '#ccc'
export const title = 'Проекты Кустарщины'

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@ -8,12 +8,18 @@ import App from './App.vue'
import Main from './components/Main/index.vue'
import Gallery from './components/Gallery/index.vue'
import Promo from './components/Promo/index.vue'
import { title } from './constants'
const routes = [
{ path: '/', component: Main, name: 'home_no' },
{ path: '/:item', component: Main, name: 'main' },
{ path: '/:item/gallery', component: Gallery, name: 'gallery' },
{ path: '/:item/:target', component: Promo, name: 'scene' },
{
path: '/',
component: Main,
name: 'home_no',
meta: { title: title }
},
{ path: '/:item', component: Main, name: 'main', meta: { title: title } },
{ path: '/:item/gallery', component: Gallery, name: 'gallery', meta: { title: `Галерея - ${title}` } },
{ path: '/:item/:target', component: Promo, name: 'scene', meta: { title: `Модель ${title}` } },
]
const router = createRouter({
@ -22,6 +28,8 @@ const router = createRouter({
})
router.beforeEach((to, from, next) => {
document.title = to.meta && to.meta.title ? to.meta.title.toString() : title;
console.log('Navigating from', from.fullPath, 'to', to.fullPath);
next();
});