bx-1140-postprocessing #12
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@ -190,7 +190,8 @@ const ground = reactive({
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color: props.clearColor,
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color: props.clearColor,
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displacementMap: groundTexture.displacementMap,
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displacementMap: groundTexture.displacementMap,
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displacementScale: 50,
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displacementScale: 50,
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roughness: 100
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roughness: 100,
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side: DoubleSide
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})
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})
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watch(() => sidebar_scene.list, () => {
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watch(() => sidebar_scene.list, () => {
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sidebar_scene.list.forEach(element => {
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sidebar_scene.list.forEach(element => {
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@ -214,7 +215,7 @@ watch(() => sidebar_scene.list, () => {
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<template v-for="(item, i) in clickable_items">
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<template v-for="(item, i) in clickable_items">
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<TresMesh v-bind="item" :ref="clickable_refs[i]" />
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<TresMesh v-bind="item" :ref="clickable_refs[i]" />
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</template>
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</template>
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<TresMesh :position-y="-0.25 * ground.displacementScale" :rotate-x="-Math.PI / 2" receive-shadow>
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<TresMesh :position-y="-0.33 * ground.displacementScale" :rotate-x="-Math.PI / 2" receive-shadow>
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<TresCircleGeometry :args="[tiltShift.focus * 100, tiltShift.focus * 100]" />
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<TresCircleGeometry :args="[tiltShift.focus * 100, tiltShift.focus * 100]" />
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<TresMeshStandardMaterial v-bind="ground" />
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<TresMeshStandardMaterial v-bind="ground" />
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</TresMesh>
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</TresMesh>
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@ -35,7 +35,7 @@ const cameraPosition = ref([1, 1, 1]) as unknown as Ref<Vector3>
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const controlsState = reactive({
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const controlsState = reactive({
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enableDamping: false,
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enableDamping: false,
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maxPolarAngle: (Math.PI / 2) - 0.07,
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maxPolarAngle: (Math.PI / 2) - 0.07,
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minAzimuthAngle: (Math.PI / 2) - 0.07,
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minAzimuthAngle: (Math.PI / 2) - 0.20,
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})
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})
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const models_loading = ref(true)
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const models_loading = ref(true)
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const set_model_load_status = (status: boolean) => {
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const set_model_load_status = (status: boolean) => {
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