dev #10
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@ -49,6 +49,7 @@ const loadModels = async () => {
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camera.value?.lookAt(new Vector3(1, 1, 1));
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const sidebar_items = []
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clickable_items.value = []
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for (let index = 0; index < data.length; index++) {
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const element = data[index];
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sidebar_items.push({ ...element, is_enabled: true })
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@ -82,8 +83,8 @@ const loadModels = async () => {
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const p = raw_data.min_distance * 0.05
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const plane = new PlaneGeometry(p, p)
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const mesh_material = new MeshBasicMaterial({side: DoubleSide})
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if(element.image) {
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const mesh_material = new MeshBasicMaterial({ side: DoubleSide })
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if (element.image) {
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const map = new TextureLoader().load(`${IMAGE_URL}/${element.image}`);
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mesh_material.map = map
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} else {
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@ -95,6 +96,8 @@ const loadModels = async () => {
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point.name = `${element.id}_clickable`
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point.renderOrder = 1
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if (clickable_items.value.find(el => el.name == point.name)) continue
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clickable_items.value.push(point)
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}
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}
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