copy textures
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@ -42,7 +42,7 @@ const { hasFinishLoading, progress } = await useProgress()
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<TresPerspectiveCamera :position="cameraPosition" />
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<CameraControls v-bind="controlsState" @change="onChange" make-default />
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<TresGridHelper :args="[50, 50]" />
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<!-- <TresGridHelper :args="[50, 50]" /> -->
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<Suspense>
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<Models />
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</Suspense>
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@ -21,7 +21,7 @@ const show_alert = () => {
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<TresGroup :posiion="[0, 0, 0]">
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<TresMesh :position="center" @click="show_alert">
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<TresBoxGeometry :args="box_size" />
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<TresMeshBasicMaterial :opacity="0" :transparent="true" />
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<TresMeshBasicMaterial :opacity="0.5" color="pink" :transparent="true" />
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</TresMesh>
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<TresMesh>
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<primitive :object="model" />
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@ -14,7 +14,7 @@ import hdrmap from "../../assets/promo/models/sunset.hdr"
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const groundModel = await useFBX(groundUrl)
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console.log(groundModel.children[0].material)
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// console.log(groundModel.children[0].material)
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</script>
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<template>
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<TresGroup>
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@ -20,6 +20,14 @@ export default defineConfig({
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}),
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Icons(),
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svgLoader(),
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viteStaticCopy({
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targets: [
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{
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src: 'src/assets/promo/models/quadro/*.jpg',
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dest: 'assets'
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}
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]
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})
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],
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assetsInclude: ['**/*.fbx', '**/*.gltf', '**/*.hdr'],
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})
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