copy textures

This commit is contained in:
Kseninia Mikhaylova 2024-05-31 14:03:54 +03:00
parent bd3a6edf42
commit f7dcff0cee
4 changed files with 11 additions and 3 deletions

View File

@ -42,7 +42,7 @@ const { hasFinishLoading, progress } = await useProgress()
<TresPerspectiveCamera :position="cameraPosition" /> <TresPerspectiveCamera :position="cameraPosition" />
<CameraControls v-bind="controlsState" @change="onChange" make-default /> <CameraControls v-bind="controlsState" @change="onChange" make-default />
<TresGridHelper :args="[50, 50]" /> <!-- <TresGridHelper :args="[50, 50]" /> -->
<Suspense> <Suspense>
<Models /> <Models />
</Suspense> </Suspense>

View File

@ -21,7 +21,7 @@ const show_alert = () => {
<TresGroup :posiion="[0, 0, 0]"> <TresGroup :posiion="[0, 0, 0]">
<TresMesh :position="center" @click="show_alert"> <TresMesh :position="center" @click="show_alert">
<TresBoxGeometry :args="box_size" /> <TresBoxGeometry :args="box_size" />
<TresMeshBasicMaterial :opacity="0" :transparent="true" /> <TresMeshBasicMaterial :opacity="0.5" color="pink" :transparent="true" />
</TresMesh> </TresMesh>
<TresMesh> <TresMesh>
<primitive :object="model" /> <primitive :object="model" />

View File

@ -14,7 +14,7 @@ import hdrmap from "../../assets/promo/models/sunset.hdr"
const groundModel = await useFBX(groundUrl) const groundModel = await useFBX(groundUrl)
console.log(groundModel.children[0].material) // console.log(groundModel.children[0].material)
</script> </script>
<template> <template>
<TresGroup> <TresGroup>

View File

@ -20,6 +20,14 @@ export default defineConfig({
}), }),
Icons(), Icons(),
svgLoader(), svgLoader(),
viteStaticCopy({
targets: [
{
src: 'src/assets/promo/models/quadro/*.jpg',
dest: 'assets'
}
]
})
], ],
assetsInclude: ['**/*.fbx', '**/*.gltf', '**/*.hdr'], assetsInclude: ['**/*.fbx', '**/*.gltf', '**/*.hdr'],
}) })